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Is Minecraft down right now?
HostTracker's monitoring network reached www.minecraft.net and completed a full check without errors. It has been up for 15h 33m.
Stop finding out from a search - HostTracker's website monitoring checks the services you depend on from 300+ locations and alerts you the moment one changes.
Up
for 15h 33m
- Last check
- just now
- Next check
- -
- HTTP
- -
Checking www.minecraft.net right now
A fresh check, started when you opened this page - each probe runs its own independent DNS, TCP, TLS and HTTP request. Anonymous runs sample the network; a signed-in account checks from more locations.
How Minecraft has behaved
Every figure here comes from HostTracker's own checks of www.minecraft.net, not from the vendor's status page.
Response time
21ms avg · 55ms peak
What we check
-
Ping20 ms average, every 10 minutesOK
90-day uptime
100.000% over 2 measured days · 0 incidents
- Operational
- Degraded
- Down
- No data
Incident history
Last 90 daysNo incidents recorded in the last 90 days.
About Minecraft outages
Written by the HostTracker monitoring team · updated from live probe data.
Minecraft's website at minecraft.net, its Microsoft-account sign-in and multiplayer session service, and Realms (Mojang's own hosted private servers) are separate systems that can fail on their own. The single biggest source of confusion is that the overwhelming majority of Minecraft multiplayer happens on servers other players or communities run themselves - a server going offline because its own host or operator took it down has nothing to do with Mojang or Microsoft, even though to a player it looks identical to Minecraft itself being down. A real Mojang-side incident usually shows up as sign-in failing for everyone at once, or Realms specifically being unreachable, while locally hosted and third-party servers keep working normally since they do not depend on Mojang's servers to run.
Common causes of Minecraft downtime
Not sure whether it's Minecraft or your own connection? Read the full breakdown in our website down checker guide for a general walkthrough of diagnosing any outage, from DNS failures to expired certificates.
Microsoft-account sign-in failures that block Minecraft launches entirely, since the game authenticates through Microsoft rather than a separate Mojang login
Realms outages, which affect only Mojang's own hosted private servers and not any self-hosted or third-party server
A specific multiplayer server being offline because its own host or operator took it down, unrelated to Mojang or Microsoft's own services
Marketplace or skin and texture delivery issues that leave the base game playable while purchased content fails to load
Client update or launcher problems after a new version ships, which can block starting the game even when Mojang's backend is healthy
Other services we track
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Questions people ask during an outage
The live probe run on this page tests www.minecraft.net from a broad sample of HostTracker's 300+-location monitoring network - many independent networks at the same moment, rather than just your own connection. If every location fails to reach it, the outage is real and affects everyone; if only a few locations fail while most load normally, the problem is local to those regions or networks rather than Minecraft being fully down. A single refresh from your own browser can never make that distinction, because it only ever tests from one vantage point on one network.
Yes. HostTracker lets you add any URL - including third-party services you depend on, not just your own website - as a monitored target, and notifies you automatically the moment it becomes unreachable. Before sending an alert, HostTracker re-verifies a failure from multiple locations in its 300+-location network, so you're notified about real, confirmed outages rather than a single location's momentary blip. The free plan checks two monitors every 30 minutes indefinitely at no cost; paid plans check as often as once a minute, with alerts available through SMS, email, voice call, and several messenger apps.
No - as of the most recent check, www.minecraft.net is responding normally to HostTracker's monitoring network, and has been up for 15h 33m. Over the last 24 hours it recorded 100.00% uptime across 0 incidents. If it is failing for you specifically, the cause is local - your network, DNS cache, or a regional route - and the live probe results above will show which locations, if any, are affected.
No - as of the most recent check, www.minecraft.net is responding normally to HostTracker's monitoring network, and has been up for 15h 33m. Over the last 24 hours it recorded 100.00% uptime across 0 incidents. If it is failing for you specifically, the cause is local - your network, DNS cache, or a regional route - and the live probe results above will show which locations, if any, are affected.
No - as of the most recent check, www.minecraft.net is responding normally to HostTracker's monitoring network, and has been up for 15h 33m. Over the last 24 hours it recorded 100.00% uptime across 0 incidents. If it is failing for you specifically, the cause is local - your network, DNS cache, or a regional route - and the live probe results above will show which locations, if any, are affected.
No - as of the most recent check, www.minecraft.net is responding normally to HostTracker's monitoring network, and has been up for 15h 33m. Over the last 24 hours it recorded 100.00% uptime across 0 incidents. If it is failing for you specifically, the cause is local - your network, DNS cache, or a regional route - and the live probe results above will show which locations, if any, are affected.
It depends which server. The vast majority of Minecraft multiplayer runs on servers that other players, communities or hosting companies operate themselves, and those go offline for reasons entirely unrelated to Mojang or Microsoft. If only one specific server is unreachable while you can still sign in and play singleplayer, that server's own host is the place to look, not Mojang's systems.
Yes, that's consistent with a Realms-specific incident. Realms is Mojang's own hosted private-server service, separate from the base game and from any self-hosted or third-party server, so it can be unreachable while singleplayer and other multiplayer servers keep working normally.
Minecraft authenticates through a Microsoft account rather than a separate Mojang login, so a sign-in failure usually points at either a Microsoft account service issue or a problem with your specific account's credentials. If it's affecting many players at once and blocking every server, including Realms, that's a strong sign it's a genuine authentication-service incident rather than a local problem.
Not always. Java and Bedrock Edition share the Microsoft-account sign-in layer but use different client software and, for multiplayer, different session and server infrastructure, so an incident can be scoped to one edition without affecting the other. If one edition works normally while the other cannot connect, that points at an edition-specific issue rather than a Mojang-wide outage.
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